Quick Battle Ref

Note 1: The levels are just the ones GMs use for the damage calculator. However, RPers are not required to use one. GMs use them as an approximate to compare how strong someone is in relation to others and to make sure characters aren't portrayed as Overpowered; RPers are able to tweak the stats while RPing, like surviving a OHKO move for the drama, as long as it's not an exaggeration or constantly abused. Since technically there are no levels in the RP, there is no level cap either; Pokémon can go beyond level 100.

Note 2: Evolution isn't defined by level either. When a shifter's Pokémon can evolve, the GMs will contact the RPer. If the shifter is the one evolving, the RPer must initiate contact with the GMs first and get permission; otherwise, the GMs will assume the shifter is never going to evolve.

Note 3: Shifters start at level 50, and their Pokémon at 30. Any Pokémon shifters get starts either at level 30 or at 10 less levels than their weakest Pokémon, whichever is higher. The only exception are certain NPC Pokémon, which are stated IC to be stronger/weaker than average, and will start at a higher/lower level depending on what was said.

Note4: All levels are rounded down. So 9.99 becomes 9 and not 10.

Note5: The maximum amount of levels a character can get by battling unimportant NPCs is 12 per chapter. Unimportant NPCs are wild or owned Pokémon controlled by the RPer themselves, not by the GMs.